Support storytelling and social skills in primary school students through the expression of student’s inner world into a shared story. Rotating groups were expected to promote relationships and inclusion within the class group, talking about specific emotional, social and inclusive topics, with the facilitator and teacher guide.
The aims of the practice were three:
Students, teachers, and facilitators spent 20 sessions of 75-90 minutes each, weekly for 6 months.
Tables grouped in groups of 4 desks inside the classroom, at a sufficient distance to avoid interruptions and distractions between the groups during the collaborative story-making phases.
Small group settings
All pupils were divided into groups of four, based on the Sociogram procedure and one-week participant observation of the class carried out by a psychologist/facilitator. Every 4 sessions, after a new sociogram administration, different group configurations were set.
For the first Sociogram, 4 questions were proposed to students in paper form (“With whom do you like to play?”, “With whom do you dislike playing?”, “With whom do you like to do homework?”, “With whom do you dislike doing homework?”). For the following Sociograms, only 2 questions were proposed (“With whom do you want to stay in a group?”, “With whom do you want to stay in a group?”).
The phases of the Story Factory Laboratory
In each Story Factory session (75-90 minutes), the small-groups were asked for a collaborative story, bringing inspiration from a picture on the digital board, representing social or inclusive issues. At the end of the session, each group had to choose a representative for telling his/her group’s story to the whole class.
Following the study “Storytelling and cooperation in kindergarten and elementary school” (Iandolo, 2011), the Story Factory Laboratory was divided into 8 phases.
Emotional, social and inclusive thematics as stimuli on the digital board
A stimulus image was presented on the digital board in each Story Factory session (75-90 minutes). Twenty social, emotional and inclusive thematic images were chosen for the 20 Story Factory sessions.
Different collaborative stories about social, emotional and inclusive thematics. The time available for the representative to tell the group’s story to the whole class (with a beginning, a central part, and an ending) was a maximum of 5 minutes.
Relational pattern changes were registered using the Sociogram technique and participant observation each four laboratory sessions.
Goals achieved
During the laboratory sessions, students improved their narrative skills, creating even more sophisticated stories with a central topic. The final group’s story always showed a structure with the beginning, central part with a core problem and an ending, with a solution, often positive.
Furthermore, changing groups every 4 laboratory sessions, students had the chance to meet, share and collaborate with all classmates.
How children took part in the practice
Children expressed attention and interest in the activity, especially in the punctuation system (class-dojo), thanks to which they were awarded points based on their prosocial behaviors.
Parents’ interest
Parents were interested in the laboratory, despite not making a final presentation of the stories to the families.
Strengths and critical points of the practice
An important strength is the support of children’s narrative, social and collaborative skills. An added value is easiness and flexibility of the Story Factory laboratory, accessible to different needs/themes depending on the age, characteristics, and difficulties.
How the practice fostered children’s inclusion
For all students, and especially for those with learning and behavioral difficulties, this kind of activity is a powerful opportunity for improving personal image, social role, and self-esteem. The promotion of a positive and playful environment can allow reconstructing relationships and developing a positive self-image through social exploration and experimentation, mediated by the facilitator and the class teacher.
INCLUDED – Digital Storytelling for Inclusion